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A modern, yet classic sci-fi roguelike,
spiritual successor to Doom, the Roguelike.

An epic battle of a lone marine against the forces of hell,
taking place on the moons of Jupiter.

SCREENSHOTS

LATEST NEWS

New website is up!

As we approach closer to the Kickstarter, we're dedicated to provide you with a much more regular stream of updates. The previous webpage was just a placeholder (so was the teaser!), so we're happy to welcome you on this much cleaner version! We'll be posting progress updates here, showcasing new screenshots, possibly even doing a devblog kind of post from time to time. More importantly, once the Kickstarter deadline is set in stone, you'll be presented with a epic and exciting countdown :P. If you notice any problems with the website, please do not hesitate to e-mail us!

To celebrate the new website, enjoy a batch of eight brand new screenshots from the current development version. You might notice that there are still some visual bugs present, and also we might still up the quality a bit, but they are already quite representative of what we are aiming at. Expect to see a fresh batch with new content (and a new tileset!) before the Kickstarter launches!

First public screenshots!

ChaosForge is not dead, quite on the contrary!

This is a long overdue post, because as some of you may have noticed, we already published the first screenshots on ChaosForge Facebook more than a week ago. To offset that, we decided to post more screenshots here, in their original quality! This is still WIP quality, many more improvements are planned, and things are subject to change!

Roguelike Radio: Interview with Kornel Kisielewicz

Thanks to Darren Grey from Roguelike Radio, we can link you to a pretty long interview about ChaosForge games new and old - learn about the origins and design decision of DoomRL, AliensRL, and other CF roguelikes, as well as (at the end) a bit about Jupiter Hell too!

Roguelike Radio: Episode 112 - Interview with Kornel Kisielewicz

SYNOPSIS

Jupiter Hell is a roguelike set in a 90's flavored hard sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry, including (but not limited to!) shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!

Dive deep into a true form of the 30 year old roguelike game genre that has resurged in popularity. Experience turn-based, grid-based permadeath and fully procedural levels, all in glorious 3D visuals. Get ready for the spiritual successor to DoomRL, the parody roguelike that years ago streamlined the traditional format and popularised a new wave of accessible roguelikes. Distilled, hardcore gameplay, fast-paced challenge and limitless death all await.

Welcome to Jupiter Hell.

Roguelike!

  • Permadeath adds tension and significance to gameplay decisions
  • Turn-based and grid-based world to emphasise tactical decision making
  • Procedural environments mean you never know what's lurking behind the next corner
  • Brutal but fair difficulty will have you constantly coming back for more

Fast-paced Gameplay

  • Dynamic turn-based action with adaptive animation lets you play at your own pace
  • Intuitive UI for clear and fast decision-making
  • Streamlined gameplay centres on the action instead of menu micromanagement
  • Action-centric game flow with repeated peaks of blood-stained joy

Expert Procedural Generation

  • Sadistic algorithms create unending challenges
  • Randomised missions intertwine with adaptive plot arcs for continuous variety
  • Generated events and environmental interactions keep you constantly engaged
  • Built upon decades of expertise in producing truly engaging procedural content

Ruthless Enemies

  • Highly varied enemies require different strategies to beat, especially in combination
  • Unique enemy behaviours and skills
  • Legendary boss battles that will test your worth as a player
  • Advanced difficulty modes and special challenges for the most masochistic players